I am an enthusiastic game/level designer with over 4 years of experience. I have worked on one shipped triple A title, and am looking forward to be a part of a creative team at your game company. In my spare time I love writing design documents for games and designing levels. I am a designer who loves working hard in a team towards a common goal.
Computer skills:
- Unreal 3 editor
- Source / Hammer (Half-Life 2 and Left 4 Dead 2)
- Worldcraft ( Map editor for Half-Life )
- Worldeditor ( Map editor for Warcraft 3 )
- 3d Studio Max
- Macromedia Director (Shockwave)
- Macromedia Flash
- Adobe Photoshop
- Adobe Premiere Pro
- Adobe After Effects
- Visio
Professional profile:
- Highly dedicated and with a positive attitude
- Able to handle high pressure and deadlines
- Willing to relocate if needed
- Willing to learn new skills or to work with new programs
Education:
Bachelor or Media and Technology (Gamedesign & Development), at Hogeschool van de Kunsten Utrecht (HKU), 2007.
Multimedia Design, at Grafisch Lyceum Amsterdam (GLA), 2003.
Havo diploma, at Atlas College, Hoorn, 1999
Job experience:
Playlogic Gamefactory, 2007 till 2010
Designed and created story and pvp levels for Fairytale Fights
Designed and created levels for Fairytale Fights DLC
Designed and created levels for FF Arcade
Internships:
Xform, internship in Utrecht, 2006
Designed the racing track for the shockwave-based racing game Burnin’Rubber
Made an accurate recreation of the San Francisco Bay for a marine simulation
Option Alt, internship in Amsterdam, 2002
Designed and constructed several websites
VU Medisch Centrum, internship in Amsterdam, 2002
Made an accurate 3d model of a human heart
Languages:
Fluent Dutch and English
Other information:
Driving licence

2 Responses
Is that your most recent update pic?
No, I think I might have more up to date pictures. This is a picture from a while back. By the way, glad you visited my site and checked out my work. I’ve been doing a lot of exciting work lately.